Dedication, enthusiasm and restlessness define my path in the search for detail and the need to be in training.


Tell me more

ABOUT ME

I am currently focused on the development of The Occultist, a video game developed for new generation devices. Here I am in charge of cinematic and photography direction, lighting, animation, motion capture and optimization for real time in Unreal Engine.


Previously I have manage the 3D department content in applications, advertising or web content projects in companies such as Cancio and iVisual adapting and optimizing the content to each project. For this it is necessary to know the workflow of my fellow developers and know how to manage the pipeline.

MY TOOLS



EACH PROJECT IS DIFFERENT AND THE TOOLS USED TO DEVELOP IT TOO. HERE ARE THE MOST RELEVANT TOOLS I'VE WORKED WITH.



EPIC MAGIC BATTLE - LAUNCH TRAILER

WATCH THE TRAILER AND MAKING OF HERE

PROJECTS


I list below some of the most relevant projects in which I have participated. 



The Occultist is a first-person horror video game that proposes immersive exploration based on a deep narrative. Will be available for PC, PlayStation 5 and Xbox Series X in late 2023.

ARCH VIZ AND PRODUCT RENDER

AUGMENTED REALITY

AUGMENTED REALITY APP

To offer unique and differential content, together with my partners, I developed an app to show the different fields of application of AR technology.



SPARK AR FILTERS

If we are looking for an instantaneous interaction with the user, the current tools allow the integration of custom filters in the Instagram and Facebook applications.





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